/* * Copyright (C) 2006 Stas Sergeev * * The below copyright strings have to be distributed unchanged together * with this file. This prefix can not be modified or separated. */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* * Purpose: SDL sound output plugin. * * Author: Stas Sergeev. */ #include "emu.h" #include "init.h" #include "sound/sound.h" #include #define sdlsnd_name "Sound Output: SDL device" static struct player_params params; static void sdlsnd_callback(void *userdata, Uint8 * stream, int len) { pcm_data_get(stream, len, ¶ms); } static void sdlsnd_start(void *arg) { SDL_PauseAudio(0); } static void sdlsnd_stop(void *arg) { SDL_PauseAudio(1); } static int sdlsnd_open(void *arg) { SDL_AudioSpec spec, spec1; S_printf("Initializing SDL sound output\n"); spec.freq = 44100; spec.format = AUDIO_S16LSB; spec.channels = 2; spec.samples = 1024; spec.callback = sdlsnd_callback; spec.userdata = NULL; if (SDL_OpenAudio(&spec, &spec1) < 0) { error("SDL sound init failed: %s\n", SDL_GetError()); return 0; } params.rate = spec1.freq; params.format = PCM_FORMAT_S16_LE; params.channels = spec1.channels; return 1; } static void sdlsnd_close(void *arg) { /* DISABLED because of this: * http://bugzilla.libsdl.org/show_bug.cgi?id=1449 * Please re-enable once fixed. */ #if 0 SDL_CloseAudio(); #endif } static struct pcm_player player #ifdef __cplusplus { sdlsnd_name, NULL, NULL, sdlsnd_open, sdlsnd_close, NULL, sdlsnd_start, sdlsnd_stop, 0, PCM_ID_P, 0 }; #else = { .name = sdlsnd_name, .start = sdlsnd_start, .stop = sdlsnd_stop, .open = sdlsnd_open, .close = sdlsnd_close, .id = PCM_ID_P, }; #endif CONSTRUCTOR(static void sdlsnd_init(void)) { params.handle = pcm_register_player(&player, NULL); }